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Old Sep 27, 2007, 09:17 PM // 21:17   #281
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Update October 23
-Deleted the Assassin class
-Increased recharge of Blood is Power to 30 secs
-Made the great Destroyer have 1hp
-All Hall of monument titles will be deleted and titles must be reearned
-Made minipets o all monsters in the game
-Added new quest called "go f*** yourself"
-Reduced reward for "go f*** yourself"
-Spiteful Spirit now only affects allies o.O
-Removed Shadow form(this seems redundent)
-THIS IS ANET!!!
-hi mom
-All new players recieve 200k to start out with

Guild wiki notes
-After update all armor, xp, and gold appear to be missing
-"go f*** yourself"is now a master quest
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Old Sep 27, 2007, 09:21 PM // 21:21   #282
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Loot scaling,






Oh, wait.
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Old Sep 28, 2007, 06:30 AM // 06:30   #283
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Quote:
Originally Posted by Danax
Titles

Players will now be able to earn titles, which can be shown to other players. Use the Titles tab in the Hero panel to select a title for display. Only titles toward which you have made any progress will appear in the list.

Titles apply to a single character or a whole account, as appropriate. A player can display only one title at a time but may earn any number of titles. Many titles have multiple levels, with each new level indicating an increasingly difficult level of achievement
Lol Grrrrind!
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Old Nov 17, 2007, 02:09 PM // 14:09   #284
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-making VwK work like spirit bond (after xx hits, it ends)
-NERFING LoD (oh wait...)
-a prot spirit nerf of some kind would hurt
-making shadow form last like 9 secs at 16 shadow (or something obxoniously short like that

now the unrealistic ones
-all warriors are REQUIRED to go /mo and bring mending, healing hands, and heal breeze
-all monks must go smiting
-the only profession that can heal now is and uber 1337 heal party ele with MAYBE obsidian flame (no more than 8 earth magic)
-hells precipe, abbadons mouth, and imperial sanctum are always HM ALL THE TIME, and u cant bring sv or ss on shiro (and u still have to use the 1337 builds posted above)

WoW here i come!
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Old Nov 17, 2007, 02:11 PM // 14:11   #285
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Quote:
Originally Posted by dsnesnintendo
Update October 23
-Deleted the Assassin class
-Increased recharge of Blood is Power to 30 secs
-Made the great Destroyer have 1hp
-All Hall of monument titles will be deleted and titles must be reearned
-Made minipets o all monsters in the game
-Added new quest called "go f*** yourself"
-Reduced reward for "go f*** yourself"
-Spiteful Spirit now only affects allies o.O
-Removed Shadow form(this seems redundent)
-THIS IS ANET!!!
-hi mom
-All new players recieve 200k to start out with

Guild wiki notes
-After update all armor, xp, and gold appear to be missing
-"go f*** yourself"is now a master quest
i literally flinched when i read some of these
NO MORE SHADOW FORM QQ (rip bip :P)
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Old Nov 17, 2007, 03:46 PM // 15:46   #286
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-All classes now have only 1 energy regen, and +500% more maximum energy.
-Increased level cap to 100.
-All warrior skills changed to adrenaline. 5 energy warrior skills are now 4 adreneline and 10 energy skills are now 8.
-Ascended armor gives a random bonus of +10...30 armor upon purchase.
-Obsidian armor gives a random bonus of +30...50 armor upon purchase.
-deleted all PvP characters
-The skill "charm animal" now allows rangers to summon and unsummon their pet midbattle.
-Added skill "conure consumable". this skill lets you create any consumable for various energy costs.
-All PvE skills may now be used in PvP.
-Deleted guild halls. GvG matches now take place in alliance battle arenas.
-Gladiator, Hero, champion: these titles now grant a +2% energy and +2% damage boost while in PvP per rank.
-Disabled instant map travel. You may now only teleport to an outpost while in a different outpost. The loading screen while teleporting has been replaced by a CG of your character riding on a winged Grawl for 10 minutes.
-Players may now equip 100 skills at a time. Use the new toggle feature on your skill bar to switch through skill sets.
-Players may change their builds by pressing "K" midbattle at any time.
-Global skill change: All skills last twice as long and do twice as much damage as they did before, but take 500% longer to recharge.
-Deleted the interrupt mechanic from all skills. All attack skills now have a random 10% chance to interrupt their target.
-All spells now have a random 5% chance to fail.
-All players have a random 10% chance to block attacks.
-Deleted the Domination line.
-Deleted the protection prayers line
-Deleted the curses line
-Deleted the water magic line
-Deleted the wilderness survival line
-Deleted the tactics line
-Deleted the deadly arts line
-Deleted the Channeling line
-Deleted the wind prayers line
-Deleted the command line

Last edited by Master Ketsu; Nov 17, 2007 at 04:03 PM // 16:03..
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Old Nov 17, 2007, 04:01 PM // 16:01   #287
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^
Quote:
All classes now have only 1 energy regen, and +500% more maximum energy.
That would really bite. How about more items with -1 energy regen, while you're at it?!
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Old Nov 17, 2007, 04:10 PM // 16:10   #288
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naruto class.

No not the assassin but an actual naruto class.

= Automatic Deletion of game for me.
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Old Nov 17, 2007, 04:37 PM // 16:37   #289
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Quote:
Originally Posted by ensoriki
naruto class.

No not the assassin but an actual naruto class.

= Automatic Deletion of game for me.
He i wouldn't mind having 10 shadow clones rampaging in pve with me
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Old Nov 17, 2007, 04:43 PM // 16:43   #290
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Yeah... 10 shadow clones that will die after first AoE. And you will loose 15 energy with each attack, your health has 3 pips of degen and you can't block attacks.

Worst update - Each player must have Primeval dyed Black to enter DoA, UW, FoW, Deep and Urgoz.
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Old Nov 17, 2007, 04:59 PM // 16:59   #291
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giving sins the ability to snare 90%,and do dual attacks without leads/offhands,changing wearying strike to "auto-death",making squishy armour 200,making all other classes armour -200.
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Old Nov 17, 2007, 05:05 PM // 17:05   #292
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if they ever nerfed VwK..../wrist
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Old Nov 17, 2007, 05:16 PM // 17:16   #293
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[QUOTE=Scavenger Rage]*** taking out of the game the -50 cestas and all the -hp items (good luck whith your 105hp monk )QUOTE]

I can 150, so youre kinda wrong
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Old Nov 17, 2007, 05:40 PM // 17:40   #294
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Quote:
Originally Posted by street peddler
if they ever nerfed VwK..../wrist
For some reason... i love the outcry of gw players when skills like that get nerfed... if i worked with anet i would be there sitting on my seat with my cat laughing madly... bwahahaha...BWahHAAHAHA!!!!!
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Old Nov 17, 2007, 07:15 PM // 19:15   #295
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Default New update

- Added new skill: Bunny Blessing
Your health goes down by 50 and your AL is now 60

Skill 1: Bunny Thumper: you appear to swing a hammer that does 5 points of damage to all adjacent enemies. This has an effect of being very annoying
Skill 2: Wiggle Your Nose: All nearby allies gain 10 health
Skill 3: Commit Bambi-kari: you simultaneously cast Death Nova on yourself and sacrifice all health.
Skill 4: you move 50% faster for 10 seconds until you actually move your character
Skill 5: Totem of a thumper
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Old Nov 17, 2007, 07:16 PM // 19:16   #296
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Update:

All players with Potato or Count in their name are banned forever, because we said so....
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Old Nov 17, 2007, 07:19 PM // 19:19   #297
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VwK would really suck to be nerfed, and its defiantly in the realm of possibility.

And I love Ursanway, thats also something I would be sad to see go, but I would understand why.
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Old Nov 17, 2007, 08:00 PM // 20:00   #298
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Quote:
Originally Posted by Arcador
Ok I will example with one REAL issue with Warcraft.
update 12 comes
-fixes some bugs, introduces bug that cannot play replays.
update 13 comes (wors update ever)
-fixes that the replays can be watched again, BUT SINCE it changes the version, the OLD replays are not watchable anymore. LOOT!!

The worst update in gw - probably making imba skills MORE imba and nerfed skills more NERFED.
Change to Searing Flames: Target foe and ALL foes in the map are set on fire for 120 seconds and this effect cannot be removed with condition removals. If target foe was already on fire that foe suffers 500 damage and is knocked down, crippled, blinded, and weakened for 120 seconds.

Fixed a bug that allowed people to make moderate amounts of gold from farming. This has been addressed.

Imo THAT is the worst :X
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Old Nov 17, 2007, 08:46 PM // 20:46   #299
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Quote:
Originally Posted by Curse You
Add to that, make all enemies have 300 life stealing, always.

And of course, all weapons have 300-600 damage, with +150% while attacking.
I thought that was called Hard Mode.

Quote:
Originally Posted by ThunderStruck
*Removed the classes: Elementalist, Necromancer, Mesmer, Ritualist, Assassin, Ranger, and Monk.
I thought that was called Guild Wars PvE.
Ohh wait - remove the ele and the monky from that list and and you do have GW PvE.
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Old Nov 17, 2007, 09:32 PM // 21:32   #300
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Soul reaping: Gain 1 energy for each rank in Soul Reaping, but this only triggers when you die.

Ride The Lightning: Does 100 damage to all characters around where this skill was activated. You then randomly fly out across the zone, promptly dying where you land.

Sliver Armor: Casts at random, dealing 100 blunt, slashing, shadow, dark damage to every creature (friend and foe) in the zone.

Sprint: Starts at +25% speed gradually increasing until you are knocke down, suffering from cripple and cracked armor.

Shield Bash: Knocks down attacking foe, but destroys your shield. Hope it was worth it.

Asura Track:
Summon Kenny Rogers: Hurls Jack Daniels bottles at everyone and anyone, each interrupt, caused dazed, bleeding and deal 35-105 damage.

Add em as i think of them
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